local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133212363
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 363001
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = -3831.199
L4_1.y = 199.646
L4_1.z = -1871.358
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 363002
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = -3837.24
L5_1.y = 199.684
L5_1.z = -1865.185
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 77.864
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9012
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 363004
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = -3826.731
L6_1.y = 199.839
L6_1.z = -1865.294
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 274.773
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9012
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 363005
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = -3831.146
L7_1.y = 199.839
L7_1.z = -1859.951
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 179.616
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9012
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 363006
L7_1.monster_id = 20010501
L8_1 = {}
L8_1.x = -3831.496
L8_1.y = 199.839
L8_1.z = -1864.92
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 179.616
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L7_1.disableWander = true
L7_1.area_id = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1363003
L3_1.name = "ANY_MONSTER_DIE_363003"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_363003"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_363003"
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
